2/25/2023 0 Comments Magic swords dnd 5e![]() ![]() If the roll is below a 3 the sword vanish to never be seen again. If the sword runs out of charges, the user rolls a d20. This weapon regains 1d4 + 3 charges at dawn. Whenever you hit a creature with a spell that deals lightning damage, you can use your bonus action and spend one charge to make the spell deal 2d8 additional lightning damage. That creature must make a DC 19 Dexterity saving throw, taking 7d10 lightning damage on a failed save or half as much on a successful one. As an action, you may spend one charge to call lightning down upon a creature you can see that is within 120 feet of you. All creatures with 5 feet of you must make a DC 19 Dexterity saving throw, taking 7d6 lightning damage on a failed save or half as much on a successful one. ![]() As an action, you may spend one charge and spin the blade in a circle around you, causing lightning to appear out of the blade. This magical weapon deals an additional 1d8 lightning damage to any target it hits, and has 8 charges. When swung, it will create and illusion of itself so the target may think it will be hit moments before or moments after it actually strikes, and seems to almost ring in the air. The sword is very light, and the speed is only limited by the users speed. Magic Swords in 5e: At Every Tier of Play, Beginner to Legendary by Scott Wizards of the Coast by Zara Alfonso Everybody loves swords From wooden swords to lightsabers, if you’re reading this article, it’s a safe bet you’ve messed around with some sort of sabre. Weapon ( rapier or shortsword), legendary (requires attunement) ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |